Good time to bring this up and change the current threshold
If you navigate to Realms, you can see any DAOs requirement to make a proposal. Ours is currently set to a ridiculously high number (72,500,000) and I think its time to lower it
I looked at FWB/Nouns/Mango to come up with a good range of options. ALL OF THIS INFORMATION IS OPENSOURCE AND AVAILABLE TO EVERYONE IN THE WORLD.
FWB: 0.0125% circulating required. 129 members have this amount out of 6300 members. 150 regular voters
Nouns: 0.5% of circulating required. 30 members have this amount out of 243 members. 20 regular voters
Mango: 0.002% of circulating required. 9 members have this amount out of 949 members. 9 regular voters
For Grape – 87% of circulating required. 0 members have this amount out of 577 members. 80 regular voters
(I used DeepDAO for the member counts – possibly wrong but very directional)
If we adopted the above, thresholds would be
0.002% = 1,650 Grape = 62 voting members have this
0.0125%= 10,312.5 Grape = 58 voting members have this
0.5%=412,500 Grape = 0 voting members have this
The above are facts
Now time for some opinion: Our Gorilla amount of 23,600 Grape should be the ABSOLUTE MINIMUM.
That would make 55 voting members eligible to make proposals today
Looking at distribution and activity, my belief is 200,000 is our ABSOLUTE MAXIMUM
That would make 5 voting members eligible to make proposals today
So the proposed range would be 0.028%-0.25%.
My opinion is “the higher the better” at this point in time and would support a 0.25% circulating supply requirement to make a proposal
I think the following variables matter the most
What percentage of members will be able to make a proposal
What percentage of circulating supply is that threshold
What percentage of active voters are able to make a proposal
Hope this is directional enough to have some good discussion! More than happy to plan a twitter spaces/discord talk to go over how i got these numbers and my thoughts on these.
This is a great resource to understand more about Grape’s voting distribution and ofcourse REALMS as always